Principal software architect with 16 years in online casino and iGaming, specializing in game platforms, engine architecture, modernization, and developer tooling. At MahiGaming (Games Global), designed and architected the game-development platform that replaced the legacy stack, serving as technical lead through implementation and adoption across the organization in regulated U.S. and European markets. Hands-on architect with deep experience building extensible platforms, visual authoring tools, full-stack internal systems, and automated testing and CI/CD infrastructure. U.S. patent holder.
MahiGaming — Las Vegas, NV
Gamesys — Las Vegas, NV
Genesis Gaming — Las Vegas, NV
Extensive references available upon request: 25+ references spanning executive leadership, direct reports, peers, and earlier career roles, including written testimonials and letters of recommendation.